A small, 3D modelled alleyway scene. This project really pushed the boundaries of my 3D skill set.
Created as an individual project, modelling everything myself, just using 3DS Max and Substance Painter. The scene was put together inside of Unity for technical reasons, which downgraded the base lighting.
(Roughly) November 2024 – January 2025
ClickCraft Unity Game
A simple clicker game revolving around a Minecraft theme. This was the first proper game development project I’ve done
Developed as one of my initial college projects, all completed solo, using Minecraft assets.
(Roughly) December 2024 – February 2025
Olly Moss 2D Art Design
Another project alongside the clicker, which had me make some 2D designs based around the artist Olly Moss.
Created by myself, using lots of reference images and figuring out lots about Photoshop in the process. The final, F1 design was my favourite by far.
(Roughly) December 2024 – February 2025
Seeds of Time Unity Game
A short, single-player game where you plant seeds, harvest and pot them, and end up selling them for profit to continue your business.
Developed as my Final Major Project for my first year, by myself and a fellow college student: Lucas Rice. Everything was made ourselves. Was this good for the theme being “Garden of Time”?
February 2025 – June 2025
Year 2 Begins
Car Livery 3D & 2D Design
Modelling and texturing a vehicle of our choice, within set boundaries. In the end, most time was spent modelling, but for me, it didn’t matter too much since it was more beneficial.
Created individually and completely unique. Based off a McLaren P1, the model is some of my best 3D work, but the designs were questionable.
September 2025 – December 2025
Fanzine 2D Design
A zine was something I had never heard of before, but actually turned out to be quite interesting. Using my knowledge of Reptiles, I created a short zine detailing some of the best starter pet options.
Another one of the opening projects for my second year, with everything created by me. Images were gathered from online, but adapted into my own art style.
September 2025 – December 2025
MineBall Unity Game
Building another game is always enjoyable, and this one turned out better than I expected. A pinball game, inspired by Minecraft (keeping that theme), turned out great.
Solo project, little time, great outcome. An asset pack was used to improve the surrounding area, but the actual gameplay aspects were all made myself.
October 2025 – December 2025
Group Project Game Dev Team
CURRENTLY IN PROGRESS
Being put into a team of 4 people with various skills, this project is meant to replicate what University and future professional project development is like. Given the theme “Space”, what will we create?